Matchmaking functionality can be utilized with a special script NetworkMatch, in the meeting-gf.site namespace. The ability to use the relay. I am using uNet for the networking part. Any alternatives to unity's matchmaking service, which is free, is also greatly appreciated(though i doubt.
Multiplayer gaming cloud designed for Unity game developers Powerful unity networking matchmaking backend services that your game needs at an unbeatable price. Whether you are making an action RPG, a turn-based collectible card game, or a battle royale shooter game, SocketWeaver's SDK for the Unity Engine can help you get your multiplayer game up and running quickly.
Realtime Synchronize position, rotation, animation, and any frequently updated states of a GameObject with its remote duplicates.
Making own server instead of using unity matchmaking and relay servers?
Optimized for low bandwidth usage. Remote Event Super-charged Unity events. Remote events are raised on all players in the same room when Invoked.
Designed to synchronize actions of players. Synced Property Synced Properties are often used to synchronize GameObject states that are not modified frequently. For example, a player's costumes, weapons, and hp.
Lobby and Matchmaking Random matchmaking, ranked matchmaking, friend invitations, custom teams, player-to-player messages. You name it, SocketWeaver does it. Unbeatable Pricing Forget about complex pricing plans.
We charge a flat fee for the traffic your game consumes. Only outgoing traffic is charged at 0.
No CCU limits whatsoever. Only GamePlay traffic is measured.
Intuitive Developer Portal SocketWeaver comes with a simple developer portal where you can monitor your game's performance, and gain insight into your network usage. When there is a problem to solve, we always try to reuse concepts you are already familiar with instead of creating new ones.
Support and Community We are always here to help.
Join the discussion on our Discord server and tell us what you think. Share your knowledge with other game developers like you. Agility SocketWeaver is always improving.
We listen to game developers like you and iterate our services and SDK. It is our passion to build great tools to take away unnecessary complexity and stress.
Unity Multiplayer Tutorial - Custom Matchmaking (Part 4)